Code you can feel โ making computational thinking accessible for every learner.
Project TACTO replaces screens with physical, highly tactile blocks. It is an open-source hardware system designed to make computational thinking and coding education accessible to visually impaired learners by utilizing hands-on, tactile interaction and real-time audio feedback.

Venture
PROJECT TACTO
Sector
EdTech ยท Accessible Education ยท Open-Source Hardware
Stage
Seed ยท Award Winning
Origin
India
Target Markets
Global
Visually impaired students face significant barriers in STEM education due to the heavy reliance on screen literacy and the lack of accessible tools for learning computational thinking and programming concepts.
An open-source hardware system that replaces screen-based interfaces with physical, modular blocks. Users snap these blocks together to create code, complemented by real-time audio feedback, allowing them to "hear" and "feel" their code without relying on screens.
It removes the need for screen literacy, addressing the barriers visually impaired students face in STEM. Designed to be affordable, scalable, and effective even in low-infrastructure settings, it contributes directly to UN Sustainable Development Goal 4 โ Inclusive and Equitable Quality Education.
Winner of the top prize and the AWS Championship Prize at the Global EDVentures Startup Competition. TACTO aims to democratize coding education and empower visually impaired learners globally.
Key Metrics
Co-Founder
Innovator and developer focused on accessible education technologies and open-source hardware systems.
Co-Founder
Passionate about creating inclusive learning experiences and breaking down barriers in STEM for every learner.
Co-Founder
Dedicated to leveraging technology for social impact and equitable quality education across the globe.
Student innovators from Galgotias University, India โ building technology that breaks down barriers in STEM education.
Connect with the founding team to explore pilots, partnerships, and investment opportunities.
Introductions are subject to relevance and founder approval.
Schools, educational institutions, and NGOs working with visually impaired students to pilot and refine the tactile learning system.
Organizations and tech companies interested in supporting inclusive education and scaling open-source hardware initiatives.
Experts in hardware manufacturing, accessible design, and international education distribution.
Foundations and public sector bodies to co-develop solutions and promote accessible STEM education globally.
Through the Global Ventures Programme, GEL supports PROJECT TACTO with venture strategy, international positioning, expert mentoring and access to investors, researchers and strategic partners. Our mission is to help TACTO reach every visually impaired learner across the globe.
Growth planning and international positioning for scale.
Fundraising guidance and curated investor introductions.
International market pathways, visas and connections.
Guidance from industry and academic leaders.
Partnerships with research bodies and innovation hubs.
If you are an investor, NGO, educational institution, or domain expert in accessible technology, we would love to connect and facilitate a meaningful introduction.