Global Education Lab
Global VenturesPROJECT TACTO
Venture Track Award Winning

PROJECT TACTO

Code you can feel โ€” making computational thinking accessible for every learner.

Project TACTO replaces screens with physical, highly tactile blocks. It is an open-source hardware system designed to make computational thinking and coding education accessible to visually impaired learners by utilizing hands-on, tactile interaction and real-time audio feedback.

๐Ÿ† Top Prize โ€” Global EDVentures Startup Competitionโ˜๏ธ AWS Championship Prize โ€” Technical Rigor & Innovation

Sector

EdTech ยท Accessible Education ยท Open-Source Hardware

Stage

Seed ยท Award Winning

Origin

India

Target Markets

Global

The Opportunity

The Problem

Visually impaired students face significant barriers in STEM education due to the heavy reliance on screen literacy and the lack of accessible tools for learning computational thinking and programming concepts.

Our Solution

An open-source hardware system that replaces screen-based interfaces with physical, modular blocks. Users snap these blocks together to create code, complemented by real-time audio feedback, allowing them to "hear" and "feel" their code without relying on screens.

Why It Matters

It removes the need for screen literacy, addressing the barriers visually impaired students face in STEM. Designed to be affordable, scalable, and effective even in low-infrastructure settings, it contributes directly to UN Sustainable Development Goal 4 โ€” Inclusive and Equitable Quality Education.

Our Impact

Winner of the top prize and the AWS Championship Prize at the Global EDVentures Startup Competition. TACTO aims to democratize coding education and empower visually impaired learners globally.

Progress to Date
Developed by a team of student innovators from Galgotias University, India
Won the top prize at the Global EDVentures Startup Competition
Won the AWS Championship Prize for technical rigor and innovation
Developed functional prototypes of the physical coding blocks and audio feedback system

Key Metrics

๐Ÿ† Winner
Competition Status
Open Source
Hardware Type
Accessible
Learning Focus
SDG 4
UN SDG Goal
Founding Team
G

Gaurang Pant

Co-Founder

Innovator and developer focused on accessible education technologies and open-source hardware systems.

S

Shristi Mandoliya

Co-Founder

Passionate about creating inclusive learning experiences and breaking down barriers in STEM for every learner.

K

Kavya Singh

Co-Founder

Dedicated to leveraging technology for social impact and equitable quality education across the globe.

Student innovators from Galgotias University, India โ€” building technology that breaks down barriers in STEM education.

Roadmap

Phase 1 โ€” Build

  • Refine hardware prototypes based on feedback
  • Conduct initial pilot testing with students

Phase 2 โ€” Refine

  • Incorporate pilot feedback into hardware iterations
  • Optimize audio and tactile responsiveness

Phase 3 โ€” Scale

  • Scale production of open-source kits globally
  • Partner with educational NGOs for distribution

Phase 4 โ€” Impact

  • Global distribution to visually impaired learners
  • Expand curriculum integration across institutions

Collaborate with PROJECT

Connect with the founding team to explore pilots, partnerships, and investment opportunities.

Introductions are subject to relevance and founder approval.

Venture Highlights

Tactile Learning โ€” Replaces screen-based interfaces with physical, modular blocks
Audio Feedback โ€” Utilizes real-time audio feedback so students "hear" their code
Inclusive Design โ€” Removes the need for screen literacy to learn STEM concepts
Open Source โ€” Hardware is open-source, promoting widespread access and community contribution
Award Winning โ€” Top prize and AWS Championship at Global EDVentures Startup Competition

Seeking

Pilot Partners

Schools, educational institutions, and NGOs working with visually impaired students to pilot and refine the tactile learning system.

Strategic Partners

Organizations and tech companies interested in supporting inclusive education and scaling open-source hardware initiatives.

Mentors & Experts

Experts in hardware manufacturing, accessible design, and international education distribution.

Ecosystem Collaboration

Foundations and public sector bodies to co-develop solutions and promote accessible STEM education globally.

Explore All Opportunities
Strategic Support

GEL's Role in PROJECT's Journey

Through the Global Ventures Programme, GEL supports PROJECT TACTO with venture strategy, international positioning, expert mentoring and access to investors, researchers and strategic partners. Our mission is to help TACTO reach every visually impaired learner across the globe.

SDG 4 AlignedOpen SourceInclusive EdTechStudent Innovation

Venture Strategy

Growth planning and international positioning for scale.

Investor Access

Fundraising guidance and curated investor introductions.

UK Market Entry

International market pathways, visas and connections.

Expert Mentorship

Guidance from industry and academic leaders.

Ecosystem Access

Partnerships with research bodies and innovation hubs.

Interested in collaborating with PROJECT TACTO?

If you are an investor, NGO, educational institution, or domain expert in accessible technology, we would love to connect and facilitate a meaningful introduction.